scramasax: (1. Pre: The Screaming Hall)
Anthony ([personal profile] scramasax) wrote2015-07-01 07:34 pm

OOC | Application for [community profile] monadexe



OOC Information
Name: Blue
Timezone: PST
Journal: [personal profile] psychopomposity
Player Contact: PM

IC Information
Name: Anthony
Canon: Eternal Darkness: Sanity's Requiem
Gender: Male
Age: A little less than 690 years old, chronologically. According to the creators, he's about 16-17 at the time of his chapter.
History: On the Eternal Darkness wiki.
Personality: What's seen of Anthony indicates that he is a servant - in actuality's a given, but also by nature, taking his position with pride and seriousness, committed to serving. As someone who rubbed shoulders with and served nobles and religious figures ought to be, he ought to have aimed for reliability and responsibility as well as a mind for good conduct and social cautiousness, and giving off a collected, dignified, capable air.

Which is in contrast to the fact that he is a little naturally awkward. He's a bit absentminded and distractible, not to mention clumsy - the kind of person who thinks out loud, paces when waiting for something, and would knock furniture over leaning on it, all of this either seen or as well as; he does talk to himself onscreen (even before he begins going a bit crazy), he's restless enough attempting to wait for a meeting to conclude that he pries open a coffin out of suspicion when the person who causes his suspicion is standing right next to it, and drops and shatters an urn while looking it over.

Also given his apparently lucky and comfortable position, he may have had a somewhat rosy upbringing, but whether or not that's the case, he definitely seemed to have shades of naïveté, at least noticeably in his innocent all-for-the-best eagerness to please and dutifulness combined with impulsiveness outside of social situations. He is, however, the intelligent sort of scatterbrain, perceptive, well-educated and quick to learn and process (also reflected by his Magick meter - it's usually interpreted as reflective of a character's intellectual capacity, and his is in the above-average tier with mathematician Alex Roivas and adventure-archaeologist Edwin Lindsey), but he fed it with egregious, nosy curiosity. This is the very first and probably most distinct trait of his made obvious - his chapter opens with that fateful look at a scroll he is explicitly told is for "[Charlemagne]'s eyes only" as soon as he's alone.

Anyone can guess it's in a well-meaning way - you can't act on something you know nothing about - given his hinted suspiciousness and the fact that Anthony's loyalty is something that doesn't need a case. His entire chapter is a struggle for the protection of a leader to whom he is sheerly faithful. While he himself looks most certainly a follower more than a leader, seeing as he is evidently ready and willing to act independently according to his own judgment (again letting curiosity override and blatantly defy an explicit instruction), he would most likely have be honored to take up key responsibilities with enough pretty-pretty-please-we-have-faaaith-in-you.

It's without stabilizing sense of purpose that a target for his dedication or a clear way to proceed with tasks would give that the awkwardness and knack for stumbling into trouble would seem to particularly come in. He seems a little high-strung and for lack of a more elegant word vulnerable - let his sanity meter drop sufficiently and he'll descend into flat-out whimpering and sobbing, and as the curse advances, the confidence completely saps out of his air and expressions; he hauls himself on for the sake of his solitary mission to save the king whose name goes on to be the only word he is made out to say as an insane zombie of several centuries by Paul. The impression is that he defines himself with his loyalty and where it's placed, he exists to serve; the conclusion of his quest to warn Charlemagne followed by being shut alone to torture himself about it in the company of traitors was the absolute worst thing that could have happened to him, and again given submissiveness he might be the type to self-torture or assume blame when others suffer for his coming up short.

Mind you, while he would have been hierarchical and cautious around others, nervousness doesn't seem to extend to social situations. Anthony doesn't seem remotely daunted on the idea that he'll have to talk to, say, the emperor - comes with the territory and has probably happened before; from there he is probably content and honored to interact with anyone who he is confident he has the trust of. He is, however, likely... strait-laced, not keen on inching out of his boundaries or not acknowledging the gravity of a situation.

While he feels fear, anxiety, and fate bearing down, (all things that would likely be a bit exacerbated by the things he went through after taking up the Tome of Eternal Darkness - as an aftereffect of encountering classic things which man was not meant to know, he's probably still going to have an amount of occasionally-acting-up paranoid, hallucinating "Lovecraft insanity" in place,) however, anywhere remotely short of the critical breaking point, he is most definitely not weighed down any more than is physically forced (which isn't to say he wouldn't visibly shake in his boots while moving forward through danger) by it and is in fact very brave, adaptable, and overall steadfast, willing to pull himself through anything with sheer dogged force of will. He finishes what he starts, doesn't let any unresolved issue he is aware of completely out of his mind, and doesn't commit to anything or anyone halfheartedly - faithfully determined, bent on making the best of himself, for whoever he attaches to.


Powers/Abilities: Anthony is essentially a normal and reasonably capable human. He has no special powers naturally, and can handle himself in combat, but definitely doesn't have any real finesse in it (his finishing moves might be the most awkward of any of the Chosen's).

Keepsakes/Mementos: The cursed scroll, a message tube, a scramasax (short sword), the ruby jammed into his eye socket in undeath (presumably by Pious).

Sample:

Everything is still working. It shifts in and out, but when it's in, he can still hear them moving outside of the chamber. Still there. They're still there, and so is he. They'll be back here - some routine movement, now, and thank God for it. Still something he can do, wait for.

It's for the ruby. They come in to take it and put it back. As long as someone's got it, there come times that they'll be in here, and he won't only be trapped in a den of traitors. He'll be facing them with the sword that they haven't bothered prying out of his fingers. Not because they're afraid - no. They doubt it'll do him any good as much as he does. He wasn't efficient enough with it back then - might have might have might have bought himself another so-many minutes, might have, and he hasn't killed them yet.

But it's - they're what he's got, both of it thanks to them. He's got the ruby, and he's got the sword. He's much, much too late to save the Emperor. Although it's no practical good, there's still a chance of avenging.

The one last ghost of a thing he has any chance of doing right.

Someone's in the chapel. He hears one of their demons' sickle hands slicing into something soft, creaks and cracks of bones being forced apart. Shuffling. Semi-erratic. A scuffle.

It's much too still in here.

He's not going to ask for them to come in. No right to do that - wait, listen...

Wait...

There's ripping again.

A fight. Not with him.

Don't go anywhere, please...

He tries to will himself to stand. Everything works - but nothing moves. Move...!

There's a spark. And then there's heat. And then there's light. Instant shock, instant pain, burn of magic seeping in

And then his mind's back in the room, re-focused, in time to hear the wooden door open and shut.

His head turns up. Someone's there.

He can still see, but it only tells him so much - Pious has come in in countless guises, he's seen people who weren't there at all before; it's either one of them or no one, and no point in not trying to fight them off...

Another chance...

"Charlemagne..."

He starts his lungs working again, then takes a step...

He tightens his arms as much as he can, sword to shoulder, and staggers forward. He takes a swing, and so does the man in the room with him, with a mace - blunt pressure against his head, once, again. Continues. One of the mace blows knocks him off balance, he hits the floor, and another wave of burning pain stirs him back up to his feet.

Keep trying.

He swings again. Misses. Sparks off the ground. When he looks up again, the man is gone.

And then another hit of pressure sends his head snapping forward, his balance is gone again, and he falls, sword falling loose and skimming on the stone.

He waits.

Dull, laid-open fear.

Doesn't feel another burn. He should've felt it by now - I will keep trying - but there's nothing. He can't even sense the floor; doesn't feel a hint of pressure or a shift when he's lightly rolled over. Goes from seeing the floor to the ceiling, and the man in the room kneeling, leaning over him. The man starts to mutter.

It's a prayer. The fear closes up, blows away, and it's gone.

Is he actually being released?

Sense of weight comes back, all internal.

He hasn't finished.

But this time, it's been cleanly decided for him he's done all he can do.

He starts to let go of the sword, and the bones, and the slate-gray tissue, and falls back into the force pulling him off into a noiseless, weightless space.


Mindset: He's going to be pretty grateful to be properly dead, and after being exposed to what he's been exposed to, he won't even be as jarred and disappointed as he could be that Monad doesn't exactly fit the image of anywhere he was taught to expect he could end up after death. He'll even halfway figure that there's a risk of things going crazy during Monad's not-going-haywire periods and that he pretty much deserves whatever bad luck/peril comes his way! It doesn't mean he'll like it or let it "just be", though - when things do start getting odd, especially as there's so little in Monad that lines up with what he's used to on the baseline level, he's going to wander right into trouble trying to get close enough to wrap his head around things.

G̶̶l̨͡i̵͢t̷c͝͠h̕é͠s̷̷͡: The entire way his chapter ended is undiluted glitch fuel for the chap - he essentially wound up in a state of supernatural torture (there was nothing pretty about his zombification from the outside-in, and while he apparently lost sense of feeling for the most part, it was obvious he could feel the curse acting whenever it flared back up) in hundreds of years' solitary confinement to dwell on failing to save the emperor of his country. The Chosen in Eternal Darkness are implied to at least be able to get some consolation in knowing that whatever they wound up doing or not doing contributed to a greater good... in a canon afterlife that Anthony won't be getting that reassurance from. Given how badly it trashed things for him, he may also be extra on-edge around magic and the supernatural on principle.

Also, as if he wasn't already going into Monad with not-the-greatest-frames-of-mind (he's nosy by nature and wound up here after uncovering an occult conspiracy against Charlemagne the Frank, and it's been a bad past 671 years all around), Eternal Darkness has a Sanity mechanic. In gameplay terms, it manifests as a meter that depletes when a character's exposed to a monster or does something horrific or disturbing (e.x. reading the Tome or killing a human) but refills a bit if they de-stress (there are characters who refill their sanity by meditating or taking a nip of alcohol) or cast an appropriately-aligned healing spell. Outside of gameplay terms, it's reflective of the classic Lovecraft-insanity idea that laying eyes on things mankind was never meant to know skews or frays your perception and equals violent, vivid hallucinations under stress.